THE TECHNOLOGY OF DESIGNING OF THE ELECTRONIC TEXTBOOK “ELECTRONIC APPLIQUES OF GEOMETRIC FIGURES” BY MEANS OF ADOBE FLASH
Almost everyone knows that we can create websites, vector images, animation, cartoons, interactive videos, games with the help to Adobe Flash. We pay less attention to Adobe Flash as a powerful tool for creating the electronic educational reserves. The author refutes this opinion and gives the example of didactic game “Applique of Geometric Figures” for the teaching of Mathematics at the Primary school. You can create this game on one’s own in the programmer Adobe Flash without help of programmers. The description of game and its technology of creation are presented in the article. The necessary programmer codes for proper functioning of electronic textbook are described in the article too.
This article is designed for users who have elementary ideas about the programmer Adobe Flash or want to create the didactic games in this programmer.
Those teachers who want to begin the creation of didactic game programs in Adobe Flash have the opportunity to start their work and creation of electronic educational reserves in this programmer too.